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In 2018, the Steven Spielberg movie Ready Player One was released. Set in the year 2045, the movie depicts a virtual world, Oasis, where players can escape their everyday lives to be whoever they want and do whatever they want through an avatar. Fantasy? Perhaps, but big tech players like Facebook are betting on the idea becoming a reality. CEO Mark Zuckerberg announced the rebranding of the company to Meta, a move that appears to be a strategic positioning tactic for the next digital frontier.
What exactly is the metaverse? What are the challenges in building an interactive virtual world? Which technologies will get us there? How will players — particularly younger ones — be protected while engaging with others?
Grushka-Cockayne’s research and teaching activities focus on decision analysis, forecasting, project management and behavioral decision-making.
As an expert in the area of project management, she has served as a consultant to international firms in the aerospace and transportation industries. She is the secretary/treasurer of INFORMS Decision Analysis Society, a U.Va. Excellence in Diversity fellow and member the Project Management Institute.
B.Sc., Ben-Gurion University; M.Sc., London School of Economics; M.Res., Ph.D., London Business School
Lenox’s expertise is in the domain of technology strategy and policy. He studies the role of innovation in helping a business succeed. In particular, he explores the sourcing of external knowledge by firms and this practice’s impact on a company’s innovation strategy. Lenox has a longstanding interest in the interface between business strategy and public policy as it relates to the natural environment; his work explores firm strategies and nontraditional public policies that have the potential to drive green innovation and entrepreneurship.
In 2013, Lenox co-authored The Strategist’s Toolkit with Darden Professor Jared Harris. His latest book,
Lenox is a prolific author; his most recent book, Strategy in the Digital Age: Mastering Digital Transformation, examines how digital technologies and services enable the creation of innovative products and services, as well as identifying new competitive positions.
B.S., M.S., University of Virginia; Ph.D., Massachusetts Institute of Technology
Good Disruption: The Metaverse